tile_renderer.skin.ComponentStyle

class tile_renderer.skin.ComponentStyle(*, zoom_multiplier: float = 1.5)

Bases: Struct

__init__()

Methods

__init__()

encode()

render(component, zoom, skin, lists, i)

scale(zoom)

Attributes

zoom_multiplier

encode() Any
render(component: Component, zoom: int, skin: Skin, lists: _Lists, i: int) svg.Element
scale(zoom: int) Self
zoom_multiplier: float